public class EntityAITradePlayer extends EntityAIBase
| Constructor and Description |
|---|
EntityAITradePlayer(EntityVillager villagerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldExecute() |
void |
startExecuting() |
getMutexBits, isInterruptible, setMutexBits, shouldContinueExecuting, tickpublic EntityAITradePlayer(EntityVillager villagerIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBase