public class EntityAIVillagerInteract extends EntityAIWatchClosestWithoutMoving
closestEntity, entity, maxDistance, watchedClass
Constructor and Description |
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EntityAIVillagerInteract(EntityVillager villagerIn) |
Modifier and Type | Method and Description |
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void |
startExecuting() |
void |
tick() |
resetTask, shouldContinueExecuting, shouldExecute
getMutexBits, isInterruptible, setMutexBits
public EntityAIVillagerInteract(EntityVillager villagerIn)
public void startExecuting()
startExecuting
in class EntityAIWatchClosest
public void tick()
tick
in class EntityAIWatchClosest