public class InventoryBasic extends java.lang.Object implements IInventory, IRecipeHelperPopulator
Constructor and Description |
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InventoryBasic(ITextComponent title,
int slotCount) |
Modifier and Type | Method and Description |
---|---|
ItemStack |
addItem(ItemStack stack) |
void |
addListener(IInventoryChangedListener listener) |
void |
clear() |
void |
closeInventory(EntityPlayer player) |
ItemStack |
decrStackSize(int index,
int count) |
void |
fillStackedContents(RecipeItemHelper helper) |
ITextComponent |
getCustomName() |
int |
getField(int id) |
int |
getFieldCount() |
int |
getInventoryStackLimit() |
ITextComponent |
getName() |
int |
getSizeInventory() |
ItemStack |
getStackInSlot(int index) |
boolean |
hasCustomName() |
boolean |
isEmpty() |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isUsableByPlayer(EntityPlayer player) |
void |
markDirty() |
void |
openInventory(EntityPlayer player) |
void |
removeListener(IInventoryChangedListener listener) |
ItemStack |
removeStackFromSlot(int index) |
void |
setCustomName(ITextComponent name) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getHeight, getWidth
getDisplayName
public InventoryBasic(ITextComponent title, int slotCount)
public void addListener(IInventoryChangedListener listener)
public void removeListener(IInventoryChangedListener listener)
public ItemStack getStackInSlot(int index)
getStackInSlot
in interface IInventory
public ItemStack decrStackSize(int index, int count)
decrStackSize
in interface IInventory
public ItemStack removeStackFromSlot(int index)
removeStackFromSlot
in interface IInventory
public void setInventorySlotContents(int index, ItemStack stack)
setInventorySlotContents
in interface IInventory
public int getSizeInventory()
getSizeInventory
in interface IInventory
public boolean isEmpty()
isEmpty
in interface IInventory
public ITextComponent getName()
@Nullable public ITextComponent getCustomName()
getCustomName
in interface INameable
public boolean hasCustomName()
hasCustomName
in interface INameable
public void setCustomName(@Nullable ITextComponent name)
public int getInventoryStackLimit()
getInventoryStackLimit
in interface IInventory
public void markDirty()
markDirty
in interface IInventory
public boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer
in interface IInventory
public void openInventory(EntityPlayer player)
openInventory
in interface IInventory
public void closeInventory(EntityPlayer player)
closeInventory
in interface IInventory
public boolean isItemValidForSlot(int index, ItemStack stack)
isItemValidForSlot
in interface IInventory
public int getField(int id)
getField
in interface IInventory
public void setField(int id, int value)
setField
in interface IInventory
public int getFieldCount()
getFieldCount
in interface IInventory
public void clear()
clear
in interface IInventory
public void fillStackedContents(RecipeItemHelper helper)
fillStackedContents
in interface IRecipeHelperPopulator