public class InventoryEnderChest extends InventoryBasic
Constructor and Description |
---|
InventoryEnderChest() |
Modifier and Type | Method and Description |
---|---|
void |
closeInventory(EntityPlayer player) |
boolean |
isUsableByPlayer(EntityPlayer player) |
void |
openInventory(EntityPlayer player) |
void |
read(NBTTagList p_70486_1_) |
void |
setChestTileEntity(TileEntityEnderChest chestTileEntity) |
NBTTagList |
write() |
addItem, addListener, clear, decrStackSize, fillStackedContents, getCustomName, getField, getFieldCount, getInventoryStackLimit, getName, getSizeInventory, getStackInSlot, hasCustomName, isEmpty, isItemValidForSlot, markDirty, removeListener, removeStackFromSlot, setCustomName, setField, setInventorySlotContents
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getHeight, getWidth
getDisplayName
public void setChestTileEntity(TileEntityEnderChest chestTileEntity)
public void read(NBTTagList p_70486_1_)
public NBTTagList write()
public boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer
in interface IInventory
isUsableByPlayer
in class InventoryBasic
public void openInventory(EntityPlayer player)
openInventory
in interface IInventory
openInventory
in class InventoryBasic
public void closeInventory(EntityPlayer player)
closeInventory
in interface IInventory
closeInventory
in class InventoryBasic