public class OverworldDimension extends Dimension
IForgeDimension.SleepResult
doesWaterVaporize, hasSkyLight, lightBrightnessTable, MOON_PHASE_FACTORS, nether, world
Constructor and Description |
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OverworldDimension() |
OverworldDimension(DimensionType type) |
Modifier and Type | Method and Description |
---|---|
float |
calculateCelestialAngle(long worldTime,
float partialTicks) |
boolean |
canDropChunk(int x,
int z) |
boolean |
canRespawnHere() |
IChunkGenerator<? extends IChunkGenSettings> |
createChunkGenerator() |
boolean |
doesXZShowFog(int x,
int z) |
BlockPos |
findSpawn(ChunkPos p_206920_1_,
boolean checkValid) |
BlockPos |
findSpawn(int p_206921_1_,
int p_206921_2_,
boolean checkValid) |
Vec3d |
getFogColor(float p_76562_1_,
float p_76562_2_) |
DimensionType |
getType() |
protected void |
init() |
boolean |
isSurfaceWorld() |
calcSunriseSunsetColors, createWorldBorder, doesWaterVaporize, generateLightBrightnessTable, getCloudHeight, getCloudRenderer, getLightBrightnessTable, getMoonPhase, getSkyRenderer, getSpawnCoordinate, getVoidFogYFactor, getWeatherRenderer, getWorld, hasSkyLight, isNether, isSkyColored, onPlayerAdded, onPlayerRemoved, onWorldSave, resetRainAndThunder, setCloudRenderer, setSkyRenderer, setWeatherRenderer, setWorld, tick
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
calculateInitialWeather, canDoLightning, canDoRainSnowIce, canMineBlock, canSleepAt, getActualHeight, getBiome, getCloudColor, getCurrentMoonPhaseFactor, getDimension, getHeight, getHorizon, getLightmapColors, getMovementFactor, getMusicType, getRespawnDimension, getSeed, getSkyColor, getSpawnPoint, getStarBrightness, getSunBrightness, getSunBrightnessFactor, getWorldTime, initCapabilities, isDaytime, isHighHumidity, setAllowedSpawnTypes, setSpawnPoint, setWorldTime, shouldClientCheckLighting, shouldMapSpin, updateWeather
public OverworldDimension()
public OverworldDimension(DimensionType type)
public DimensionType getType()
public boolean canDropChunk(int x, int z)
canDropChunk
in class Dimension
public IChunkGenerator<? extends IChunkGenSettings> createChunkGenerator()
createChunkGenerator
in class Dimension
@Nullable public BlockPos findSpawn(int p_206921_1_, int p_206921_2_, boolean checkValid)
public float calculateCelestialAngle(long worldTime, float partialTicks)
calculateCelestialAngle
in class Dimension
public boolean isSurfaceWorld()
isSurfaceWorld
in class Dimension
public Vec3d getFogColor(float p_76562_1_, float p_76562_2_)
getFogColor
in class Dimension
public boolean canRespawnHere()
canRespawnHere
in class Dimension
public boolean doesXZShowFog(int x, int z)
doesXZShowFog
in class Dimension