public interface IChunkGenSettings
Modifier and Type | Method and Description |
---|---|
int |
func_204026_h() |
int |
func_204748_h() |
int |
func_211727_m() |
int |
func_211730_k() |
int |
getBiomeFeatureDistance() |
int |
getBiomeFeatureSeparation() |
IBlockState |
getDefaultBlock() |
IBlockState |
getDefaultFluid() |
int |
getEndCityDistance() |
int |
getEndCitySeparation() |
int |
getMansionDistance() |
int |
getMansionSeparation() |
int |
getOceanMonumentSeparation() |
int |
getOceanMonumentSpacing() |
int |
getStrongholdCount() |
int |
getStrongholdDistance() |
int |
getStrongholdSpread() |
int |
getVillageDistance() |
int |
getVillageSeparation() |
int getVillageDistance()
int getVillageSeparation()
int getOceanMonumentSpacing()
int getOceanMonumentSeparation()
int getStrongholdDistance()
int getStrongholdCount()
int getStrongholdSpread()
int getBiomeFeatureDistance()
int getBiomeFeatureSeparation()
int func_204748_h()
int func_211730_k()
int func_204026_h()
int func_211727_m()
int getEndCityDistance()
int getEndCitySeparation()
int getMansionDistance()
int getMansionSeparation()
IBlockState getDefaultBlock()
IBlockState getDefaultFluid()