public static class VillagePieces.Start extends VillagePieces.Well
StructurePiece.BlockSelector
Modifier and Type | Field and Description |
---|---|
Biome |
biome |
VillagePieces.PieceWeight |
lastPlaced |
java.util.List<StructurePiece> |
pendingHouses |
java.util.List<StructurePiece> |
pendingRoads |
java.util.List<VillagePieces.PieceWeight> |
structureVillageWeightedPieceList |
int |
terrainType |
averageGroundLvl, isZombieInfested, startPiece, structureType
boundingBox, CAVE_AIR, componentType
Constructor and Description |
---|
Start() |
Start(int p_i48769_1_,
java.util.Random p_i48769_2_,
int p_i48769_3_,
int p_i48769_4_,
java.util.List<VillagePieces.PieceWeight> p_i48769_5_,
VillageConfig p_i48769_6_) |
Start(int p_i48769_1_,
java.util.Random p_i48769_2_,
int p_i48769_3_,
int p_i48769_4_,
java.util.List<VillagePieces.PieceWeight> p_i48769_5_,
VillageConfig p_i48769_6_,
Biome biome) |
addComponentParts, buildComponent
biomeDoor, canVillageGoDeeper, chooseForgeProfession, chooseProfession, createVillageDoor, func_202579_a, getAverageGroundLevel, getBiomeSpecificBlockState, getNextComponentNN, getNextComponentPP, placeTorch, readStructureFromNBT, replaceAirAndLiquidDownwards, spawnVillagers, writeStructureToNBT
clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, setBlockState, setCoordBaseMode
public int terrainType
public VillagePieces.PieceWeight lastPlaced
public java.util.List<VillagePieces.PieceWeight> structureVillageWeightedPieceList
public java.util.List<StructurePiece> pendingHouses
public java.util.List<StructurePiece> pendingRoads
@Nullable public Biome biome
public Start()
public Start(int p_i48769_1_, java.util.Random p_i48769_2_, int p_i48769_3_, int p_i48769_4_, java.util.List<VillagePieces.PieceWeight> p_i48769_5_, VillageConfig p_i48769_6_)
public Start(int p_i48769_1_, java.util.Random p_i48769_2_, int p_i48769_3_, int p_i48769_4_, java.util.List<VillagePieces.PieceWeight> p_i48769_5_, VillageConfig p_i48769_6_, Biome biome)