public class TopSolidWithChance extends BasePlacement<ChanceConfig>
Constructor and Description |
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TopSolidWithChance() |
Modifier and Type | Method and Description |
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<C extends IFeatureConfig> |
generate(IWorld worldIn,
IChunkGenerator<? extends IChunkGenSettings> chunkGenerator,
java.util.Random random,
BlockPos pos,
ChanceConfig placementConfig,
Feature<C> featureIn,
C featureConfig) |
toString
public <C extends IFeatureConfig> boolean generate(IWorld worldIn, IChunkGenerator<? extends IChunkGenSettings> chunkGenerator, java.util.Random random, BlockPos pos, ChanceConfig placementConfig, Feature<C> featureIn, C featureConfig)
generate
in class BasePlacement<ChanceConfig>