public class GhastRenderer extends MobRenderer<GhastEntity,GhastModel<GhastEntity>>
brightnessBuffer, entityModel, layerRenderers, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
GhastRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
protected ResourceLocation |
getEntityTexture(GhastEntity entity) |
protected void |
preRenderCallback(GhastEntity entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getEntityModel, getSwingProgress, handleRotationFloat, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
bindTexture, func_217758_e
public GhastRenderer(EntityRendererManager renderManagerIn)
protected ResourceLocation getEntityTexture(GhastEntity entity)
getEntityTexture
in class EntityRenderer<GhastEntity>
protected void preRenderCallback(GhastEntity entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class LivingRenderer<GhastEntity,GhastModel<GhastEntity>>