public class ItemRenderer extends EntityRenderer<ItemEntity>
renderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
ItemRenderer(EntityRendererManager renderManagerIn,
ItemRenderer p_i46167_2_) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(ItemEntity entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(ItemEntity entity) |
protected int |
getModelCount(ItemStack stack) |
boolean |
shouldBob() |
boolean |
shouldSpreadItems() |
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderName, renderOffsetAABB, setRenderOutlines, shouldRenderpublic ItemRenderer(EntityRendererManager renderManagerIn, ItemRenderer p_i46167_2_)
protected int getModelCount(ItemStack stack)
public void doRender(ItemEntity entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender in class EntityRenderer<ItemEntity>protected ResourceLocation getEntityTexture(ItemEntity entity)
getEntityTexture in class EntityRenderer<ItemEntity>public boolean shouldSpreadItems()
public boolean shouldBob()