public class ItemFrameRenderer extends EntityRenderer<ItemFrameEntity>
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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ItemFrameRenderer(EntityRendererManager renderManagerIn,
ItemRenderer itemRendererIn) |
Modifier and Type | Method and Description |
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void |
doRender(ItemFrameEntity entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(ItemFrameEntity entity) |
protected void |
renderName(ItemFrameEntity entity,
double x,
double y,
double z) |
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines, shouldRender
public ItemFrameRenderer(EntityRendererManager renderManagerIn, ItemRenderer itemRendererIn)
public void doRender(ItemFrameEntity entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class EntityRenderer<ItemFrameEntity>
@Nullable protected ResourceLocation getEntityTexture(ItemFrameEntity entity)
getEntityTexture
in class EntityRenderer<ItemFrameEntity>
protected void renderName(ItemFrameEntity entity, double x, double y, double z)
renderName
in class EntityRenderer<ItemFrameEntity>