public class BoatModel extends EntityModel<BoatEntity>
isChild, isSitting, swingProgress
boxList, textureHeight, textureWidth
Constructor and Description |
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BoatModel() |
Modifier and Type | Method and Description |
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protected RendererModel |
makePaddle(boolean p_187056_1_) |
void |
render(BoatEntity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
renderMultipass(Entity entityIn,
float partialTicks,
float p_187054_3_,
float p_187054_4_,
float p_187054_5_,
float p_187054_6_,
float scale) |
protected void |
renderPaddle(BoatEntity boat,
int paddle,
float scale,
float limbSwing) |
setLivingAnimations, setModelAttributes, setRotationAngles
getRandomModelBox
public void render(BoatEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render
in class EntityModel<BoatEntity>
public void renderMultipass(Entity entityIn, float partialTicks, float p_187054_3_, float p_187054_4_, float p_187054_5_, float p_187054_6_, float scale)
protected RendererModel makePaddle(boolean p_187056_1_)
protected void renderPaddle(BoatEntity boat, int paddle, float scale, float limbSwing)