public class EnderDragonModel extends EntityModel<EnderDragonEntity>
isChild, isSitting, swingProgress
boxList, textureHeight, textureWidth
Constructor and Description |
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EnderDragonModel(float p_i46360_1_) |
Modifier and Type | Method and Description |
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void |
render(EnderDragonEntity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setLivingAnimations(EnderDragonEntity entityIn,
float limbSwing,
float limbSwingAmount,
float partialTick) |
setModelAttributes, setRotationAngles
getRandomModelBox
public void setLivingAnimations(EnderDragonEntity entityIn, float limbSwing, float limbSwingAmount, float partialTick)
setLivingAnimations
in class EntityModel<EnderDragonEntity>
public void render(EnderDragonEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render
in class EntityModel<EnderDragonEntity>