public class EndermanModel<T extends LivingEntity> extends BipedModel<T>
BipedModel.ArmPose
Modifier and Type | Field and Description |
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boolean |
isAttacking |
boolean |
isCarrying |
bipedBody, bipedHead, bipedHeadwear, bipedLeftArm, bipedLeftLeg, bipedRightArm, bipedRightLeg, isSneak, leftArmPose, rightArmPose, swimAnimation
isChild, isSitting, swingProgress
boxList, textureHeight, textureWidth
Constructor and Description |
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EndermanModel(float scale) |
Modifier and Type | Method and Description |
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void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor) |
func_205060_a, func_205072_a, func_217147_a, func_217148_a, getArmForSide, postRenderArm, render, setLivingAnimations, setVisible
setModelAttributes
getRandomModelBox
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
func_217142_c
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor)
setRotationAngles
in class BipedModel<T extends LivingEntity>