public class ParrotModel extends EntityModel<ParrotEntity>
| Modifier and Type | Class and Description |
|---|---|
static class |
ParrotModel.State |
isChild, isSitting, swingProgressboxList, textureHeight, textureWidth| Constructor and Description |
|---|
ParrotModel() |
| Modifier and Type | Method and Description |
|---|---|
void |
func_217161_a(float p_217161_1_,
float p_217161_2_,
float p_217161_3_,
float p_217161_4_,
float p_217161_5_,
int p_217161_6_) |
void |
render(ParrotEntity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setLivingAnimations(ParrotEntity entityIn,
float limbSwing,
float limbSwingAmount,
float partialTick) |
void |
setRotationAngles(ParrotEntity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor) |
setModelAttributesgetRandomModelBoxpublic void render(ParrotEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render in class EntityModel<ParrotEntity>public void setRotationAngles(ParrotEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor)
setRotationAngles in class EntityModel<ParrotEntity>public void setLivingAnimations(ParrotEntity entityIn, float limbSwing, float limbSwingAmount, float partialTick)
setLivingAnimations in class EntityModel<ParrotEntity>public void func_217161_a(float p_217161_1_,
float p_217161_2_,
float p_217161_3_,
float p_217161_4_,
float p_217161_5_,
int p_217161_6_)