public class PandaModel<T extends PandaEntity> extends QuadrupedModel<T>
childYOffset, childZOffset, field_78144_f, field_78146_d, field_78147_e, field_78148_b, field_78149_c, headModel
isChild, isSitting, swingProgress
boxList, textureHeight, textureWidth
Constructor and Description |
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PandaModel(int p_i51063_1_,
float p_i51063_2_) |
Modifier and Type | Method and Description |
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protected float |
func_217163_a(float p_217163_1_,
float p_217163_2_,
float p_217163_3_) |
void |
render(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setLivingAnimations(T entityIn,
float limbSwing,
float limbSwingAmount,
float partialTick) |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor) |
setModelAttributes
getRandomModelBox
public void setLivingAnimations(T entityIn, float limbSwing, float limbSwingAmount, float partialTick)
setLivingAnimations
in class EntityModel<T extends PandaEntity>
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor)
setRotationAngles
in class QuadrupedModel<T extends PandaEntity>
protected float func_217163_a(float p_217163_1_, float p_217163_2_, float p_217163_3_)
public void render(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render
in class QuadrupedModel<T extends PandaEntity>