public class ZombieAttackGoal extends MeleeAttackGoal
attacker, attackInterval, attackTick| Constructor and Description |
|---|
ZombieAttackGoal(ZombieEntity zombieIn,
double speedIn,
boolean longMemoryIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
void |
startExecuting() |
void |
tick() |
checkAndPerformAttack, getAttackReachSqr, shouldContinueExecuting, shouldExecutegetMutexFlags, isPreemptible, setMutexFlagspublic ZombieAttackGoal(ZombieEntity zombieIn, double speedIn, boolean longMemoryIn)
public void startExecuting()
startExecuting in class MeleeAttackGoalpublic void resetTask()
resetTask in class MeleeAttackGoalpublic void tick()
tick in class MeleeAttackGoal