public static class PlayerEvent.HarvestCheck extends PlayerEvent
EntityPlayer#canHarvestBlock(IBlockState).ForgeEventFactory#doPlayerHarvestCheck(EntityPlayer, IBlockState, boolean).state contains the IBlockState that is being checked for harvesting. success contains the boolean value for whether the Block will be successfully harvested. Cancelable.HasResultMinecraftForge.EVENT_BUS.PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight| Constructor and Description |
|---|
HarvestCheck(PlayerEntity player,
BlockState state,
boolean success) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canHarvest() |
BlockState |
getTargetBlock() |
void |
setCanHarvest(boolean success) |
getEntityPlayer, getPlayergetEntityLivinggetEntitypublic HarvestCheck(PlayerEntity player, BlockState state, boolean success)
public BlockState getTargetBlock()
public boolean canHarvest()
public void setCanHarvest(boolean success)