public static class PlayerEvent.PlayerRespawnEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight| Constructor and Description |
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PlayerRespawnEvent(PlayerEntity player,
boolean endConquered) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isEndConquered()
Did this respawn event come from the player conquering the end?
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getEntityPlayer, getPlayergetEntityLivinggetEntitypublic PlayerRespawnEvent(PlayerEntity player, boolean endConquered)