public static class OptionsRowList.Row extends AbstractOptionList.Entry<OptionsRowList.Row>
Modifier and Type | Field and Description |
---|---|
private java.util.List<Widget> |
widgets |
list
Modifier | Constructor and Description |
---|---|
private |
Row(java.util.List<Widget> widgetsIn) |
Modifier and Type | Method and Description |
---|---|
java.util.List<? extends IGuiEventListener> |
children() |
static OptionsRowList.Row |
create(GameSettings settings,
int guiWidth,
AbstractOption option) |
static OptionsRowList.Row |
create(GameSettings settings,
int guiWidth,
AbstractOption leftOption,
AbstractOption rightOption) |
void |
render(int p_render_1_,
int p_render_2_,
int p_render_3_,
int p_render_4_,
int p_render_5_,
int p_render_6_,
int p_render_7_,
boolean p_render_8_,
float p_render_9_) |
getFocused, isDragging, setDragging, setFocused
isMouseOver
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
changeFocus, charTyped, func_212932_b, getEventListenerForPos, keyPressed, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setFocusedDefault
isMouseOver, mouseMoved
private final java.util.List<Widget> widgets
private Row(java.util.List<Widget> widgetsIn)
public static OptionsRowList.Row create(GameSettings settings, int guiWidth, AbstractOption option)
public static OptionsRowList.Row create(GameSettings settings, int guiWidth, AbstractOption leftOption, @Nullable AbstractOption rightOption)
public void render(int p_render_1_, int p_render_2_, int p_render_3_, int p_render_4_, int p_render_5_, int p_render_6_, int p_render_7_, boolean p_render_8_, float p_render_9_)
render
in class AbstractList.AbstractListEntry<OptionsRowList.Row>
public java.util.List<? extends IGuiEventListener> children()