net.minecraft.world.gen.feature.template.Template.addEntitiesToWorld(IWorld, BlockPos, Mirror, Rotation, BlockPos, MutableBoundingBox) |
net.minecraftforge.common.extensions.IForgeTagBuilder.addOptional(Function<ResourceLocation, Optional<T>>, Collection<ResourceLocation>) |
net.minecraft.block.Block.allowsMovement(BlockState, IBlockReader, BlockPos, PathType) |
com.mojang.blaze3d.platform.GlStateManager.alphaFunc(int, float) |
net.minecraft.item.BoneMealItem.applyBonemeal(ItemStack, World, BlockPos) |
net.minecraft.client.renderer.model.ModelBakery.bake(ResourceLocation, IModelTransform) |
net.minecraft.client.renderer.model.BlockModel.bakeModel(ModelBakery, Function<Material, TextureAtlasSprite>, IModelTransform, ResourceLocation) |
net.minecraft.client.renderer.model.BlockModel.bakeVanilla(ModelBakery, BlockModel, Function<Material, TextureAtlasSprite>, IModelTransform, ResourceLocation, boolean) |
net.minecraftforge.fml.DistExecutor.callWhenOn(Dist, Supplier<Callable<T>>)
|
net.minecraft.entity.Entity.canBeRiddenInWater() |
net.minecraft.block.FireBlock.canBurn(BlockState) |
net.minecraft.entity.boss.WitherEntity.canDestroyBlock(BlockState) |
net.minecraft.block.Block.canDropFromExplosion(Explosion) |
net.minecraft.block.Block.canEntitySpawn(BlockState, IBlockReader, BlockPos, EntityType<?>) |
net.minecraft.block.Block.canProvidePower(BlockState) |
net.minecraft.block.Block.causesSuffocation(BlockState, IBlockReader, BlockPos) |
net.minecraft.world.IWorldReader.chunkExists(int, int) |
com.mojang.blaze3d.platform.GlStateManager.clearCurrentColor() |
com.mojang.blaze3d.platform.GlStateManager.clientActiveTexture(int) |
com.mojang.blaze3d.platform.GlStateManager.color4f(float, float, float, float) |
com.mojang.blaze3d.platform.GlStateManager.colorMaterial(int, int) |
com.mojang.blaze3d.platform.GlStateManager.colorPointer(int, int, int, long) |
net.minecraftforge.fml.StartupQuery.confirm(String) |
net.minecraft.world.dimension.Dimension.createChunkGenerator() |
com.mojang.blaze3d.platform.GlStateManager.disableAlphaTest() |
com.mojang.blaze3d.platform.GlStateManager.disableClientState(int) |
com.mojang.blaze3d.platform.GlStateManager.disableColorMaterial() |
com.mojang.blaze3d.platform.GlStateManager.disableFog() |
com.mojang.blaze3d.platform.GlStateManager.disableLighting() |
com.mojang.blaze3d.platform.GlStateManager.disableRescaleNormal() |
com.mojang.blaze3d.platform.GlStateManager.disableTexGen(GlStateManager.TexGen) |
net.minecraftforge.client.ForgeHooksClient.dispatchRenderLast(WorldRenderer, MatrixStack, float) |
net.minecraft.item.Food.Builder.effect(EffectInstance, float) |
com.mojang.blaze3d.platform.GlStateManager.enableAlphaTest() |
com.mojang.blaze3d.platform.GlStateManager.enableClientState(int) |
com.mojang.blaze3d.platform.GlStateManager.enableColorMaterial() |
com.mojang.blaze3d.platform.GlStateManager.enableFog() |
com.mojang.blaze3d.platform.GlStateManager.enableLight(int) |
com.mojang.blaze3d.platform.GlStateManager.enableLighting() |
com.mojang.blaze3d.platform.GlStateManager.enableRescaleNormal() |
com.mojang.blaze3d.platform.GlStateManager.enableTexGen(GlStateManager.TexGen) |
net.minecraft.block.Block.eventReceived(BlockState, World, BlockPos, int, int) |
net.minecraft.block.TNTBlock.explode(World, BlockPos) |
net.minecraft.block.TNTBlock.explode(World, BlockPos, LivingEntity) |
com.mojang.blaze3d.platform.GlStateManager.fog(int, float[]) |
com.mojang.blaze3d.platform.GlStateManager.fogDensity(float) |
com.mojang.blaze3d.platform.GlStateManager.fogEnd(float) |
com.mojang.blaze3d.platform.GlStateManager.fogi(int, int) |
com.mojang.blaze3d.platform.GlStateManager.fogMode(int) |
com.mojang.blaze3d.platform.GlStateManager.fogStart(float) |
net.minecraft.server.MinecraftServer.forgeGetWorldMap() |
net.minecraft.world.gen.feature.HugeTreesFeature.func_203427_a(IWorldGenerationReader, BlockPos, int) |
net.minecraft.entity.passive.SheepEntity.func_213612_dV() |
net.minecraft.block.FireBlock.func_220274_q(BlockState) |
net.minecraft.block.FireBlock.func_220275_r(BlockState) |
net.minecraft.world.storage.loot.LootTable.generate(LootContext, Consumer<ItemStack>) |
net.minecraft.block.Block.getAmbientOcclusionLightValue(BlockState, IBlockReader, BlockPos) |
net.minecraft.client.renderer.entity.layers.ArmorLayer.getArmorResource(ArmorItem, boolean, String) |
net.minecraft.item.Item.getAttributeModifiers(EquipmentSlotType) |
net.minecraft.entity.player.PlayerEntity.getBedLocation() |
net.minecraft.block.Block.getBlockHardness(BlockState, IBlockReader, BlockPos) |
net.minecraft.world.IWorldReader.getBrightness(BlockPos) |
net.minecraft.tileentity.AbstractFurnaceTileEntity.getBurnTimes() |
net.minecraftforge.client.model.IModelConfiguration.getCameraTransforms() |
net.minecraft.client.renderer.RenderTypeLookup.getChunkRenderType(BlockState) |
net.minecraft.block.Block.getCollisionShape(BlockState, IBlockReader, BlockPos, ISelectionContext) |
net.minecraft.block.Block.getComparatorInputOverride(BlockState, World, BlockPos) |
net.minecraft.block.Block.getContainer(BlockState, World, BlockPos) |
net.minecraft.item.Item.getContainerItem() |
net.minecraft.entity.player.PlayerEntity.getDigSpeed(BlockState) |
net.minecraftforge.event.entity.player.PlayerEvent.NameFormat.getDisplayname() |
net.minecraft.block.Block.getDrops(BlockState, LootContext.Builder) |
net.minecraft.client.renderer.model.BlockModel.getElements() |
net.minecraft.block.Block.getExplosionResistance() |
net.minecraft.fluid.IFluidState.getExplosionResistance() |
net.minecraft.block.Block.getFluidState(BlockState) |
net.minecraft.block.Block.getItem(IBlockReader, BlockPos, BlockState) |
net.minecraft.client.renderer.model.IBakedModel.getItemCameraTransforms()
|
net.minecraft.item.Item.getItemFromBlock(Block) |
net.minecraft.block.Block.getLightValue(BlockState) |
net.minecraft.block.Block.getMaterial(BlockState) |
net.minecraft.block.Block.getMaterialColor(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.BlockState.getMaterialColor(IBlockReader, BlockPos)
|
com.mojang.blaze3d.platform.GlStateManager.getMatrix(int, FloatBuffer) |
net.minecraft.item.Item.getMaxDamage() |
net.minecraft.item.Item.getMaxStackSize() |
net.minecraft.block.Block.getOffset(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.Block.getOpacity(BlockState, IBlockReader, BlockPos) |
net.minecraft.client.renderer.model.IBakedModel.getParticleTexture()
|
net.minecraft.item.BlockItem.getPlaceSound(BlockState) |
net.minecraftforge.event.ForgeEventFactory.getPlayerDisplayName(PlayerEntity, String) |
net.minecraft.block.Block.getPlayerRelativeBlockHardness(BlockState, PlayerEntity, IBlockReader, BlockPos) |
net.minecraft.block.Block.getPositionRandom(BlockState, BlockPos) |
net.minecraft.block.Block.getPushReaction(BlockState) |
net.minecraft.client.renderer.model.IBakedModel.getQuads(BlockState, Direction, Random)
|
net.minecraft.block.Block.getRaytraceShape(BlockState, IBlockReader, BlockPos) |
net.minecraftforge.common.DimensionManager.getRegistry() |
net.minecraft.block.Block.getRenderShape(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.Block.getRenderType(BlockState) |
net.minecraft.client.renderer.RenderTypeLookup.getRenderType(IFluidState) |
net.minecraft.entity.ai.brain.Brain.getRunningTasks() |
net.minecraft.block.Block.getShape(BlockState, IBlockReader, BlockPos, ISelectionContext) |
net.minecraft.block.Block.getSlipperiness() |
net.minecraft.block.Block.getSoundType(BlockState) |
net.minecraft.block.Block.getStrongPower(BlockState, IBlockReader, BlockPos, Direction) |
net.minecraft.world.dimension.DimensionType.getSuffix() |
com.mojang.blaze3d.platform.GlStateManager.getTexGen(GlStateManager.TexGen) |
net.minecraft.client.renderer.BlockModelShapes.getTexture(BlockState) |
net.minecraft.client.renderer.model.ItemCameraTransforms.getTransform(ItemCameraTransforms.TransformType) |
net.minecraftforge.event.entity.player.PlayerEvent.NameFormat.getUsername() |
net.minecraft.block.Block.getWeakPower(BlockState, IBlockReader, BlockPos, Direction) |
net.minecraft.world.gen.WorldGenRegion.getWorld() |
net.minecraftforge.client.model.generators.ModelBuilder.gui3d(boolean)
|
net.minecraft.block.Block.hasComparatorInputOverride(BlockState) |
net.minecraftforge.fml.loading.moddiscovery.ModInfo.hasConfigUI() |
net.minecraft.item.Item.hasContainerItem() |
net.minecraft.block.Block.hasTileEntity() |
net.minecraft.world.gen.feature.jigsaw.JigsawPattern.PlacementBehaviour.init() |
net.minecraft.world.gen.feature.OreFeatureConfig.FillerBlockType.init() |
net.minecraftforge.common.IExtensibleEnum.init() |
net.minecraft.block.BlockState.isAir()
|
net.minecraft.block.Block.isAir(BlockState) |
net.minecraft.world.IWorldReader.isAreaLoaded(BlockPos, BlockPos) |
net.minecraft.world.IWorldReader.isAreaLoaded(int, int, int, int, int, int) |
net.minecraft.world.IWorldReader.isBlockLoaded(BlockPos) |
net.minecraft.world.gen.feature.AbstractTreeFeature.isDirtOrGrassBlock(IWorldGenerationBaseReader, BlockPos) |
net.minecraft.world.gen.feature.AbstractTreeFeature.isDirtOrGrassBlockOrFarmland(IWorldGenerationBaseReader, BlockPos) |
net.minecraft.block.Block.isEmissiveRendering(BlockState) |
net.minecraft.block.Block.isNormalCube(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.Block.isOpaqueCube(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.Block.isReplaceable(BlockState, BlockItemUseContext) |
net.minecraft.block.Block.isReplaceable(BlockState, Fluid) |
net.minecraft.block.Block.isSideInvisible(BlockState, BlockState, Direction) |
net.minecraft.block.Block.isSolid(BlockState) |
net.minecraft.entity.player.PlayerEntity.isSpawnForced() |
net.minecraft.block.Block.isTransparent(BlockState) |
net.minecraft.block.Block.isValidPosition(BlockState, IWorldReader, BlockPos) |
net.minecraft.block.Block.isViewBlocking(BlockState, IBlockReader, BlockPos) |
com.mojang.blaze3d.platform.GlStateManager.light(int, int, FloatBuffer) |
com.mojang.blaze3d.platform.GlStateManager.lightModel(int, FloatBuffer) |
net.minecraft.client.resources.ColorMapLoader.loadColors(IResourceManager, ResourceLocation) |
com.mojang.blaze3d.platform.GlStateManager.loadIdentity() |
net.minecraft.client.renderer.texture.NativeImage.makePixelArray() |
net.minecraft.server.MinecraftServer.markWorldsDirty() |
com.mojang.blaze3d.platform.GlStateManager.matrixMode(int) |
net.minecraft.block.JigsawBlock.mirror(BlockState, Mirror) |
net.minecraft.block.Block.mirror(BlockState, Mirror) |
com.mojang.blaze3d.platform.GlStateManager.multiTexCoord2f(int, float, float) |
com.mojang.blaze3d.platform.GlStateManager.multMatrix(FloatBuffer) |
com.mojang.blaze3d.platform.GlStateManager.multMatrix(Matrix4f) |
net.minecraft.block.Block.needsPostProcessing(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.Block.neighborChanged(BlockState, World, BlockPos, Block, BlockPos, boolean) |
com.mojang.blaze3d.platform.GlStateManager.normal3f(float, float, float) |
com.mojang.blaze3d.platform.GlStateManager.normalPointer(int, int, long) |
net.minecraftforge.fml.StartupQuery.notify(String) |
net.minecraft.block.Block.onBlockActivated(BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult) |
net.minecraft.block.Block.onBlockAdded(BlockState, World, BlockPos, BlockState, boolean) |
net.minecraft.block.Block.onBlockClicked(BlockState, World, BlockPos, PlayerEntity) |
net.minecraft.block.Block.onEntityCollision(BlockState, World, BlockPos, Entity) |
net.minecraft.world.server.ServerWorld.onEntityRemoved(Entity) |
net.minecraft.block.Block.onReplaced(BlockState, World, BlockPos, BlockState, boolean) |
com.mojang.blaze3d.platform.GlStateManager.ortho(double, double, double, double, double, double) |
net.minecraft.client.renderer.WorldRenderer.playRecord(SoundEvent, BlockPos) |
com.mojang.blaze3d.platform.GlStateManager.popAttributes() |
com.mojang.blaze3d.platform.GlStateManager.popMatrix() |
net.minecraft.world.gen.feature.template.StructureProcessor.process(IWorldReader, BlockPos, Template.BlockInfo, Template.BlockInfo, PlacementSettings) |
net.minecraft.world.gen.feature.template.Template.processBlockInfos(IWorld, BlockPos, PlacementSettings, List<Template.BlockInfo>) |
com.mojang.blaze3d.platform.GlStateManager.pushLightingAttributes() |
com.mojang.blaze3d.platform.GlStateManager.pushMatrix() |
com.mojang.blaze3d.platform.GlStateManager.pushTextureAttributes() |
net.minecraft.block.Block.randomTick(BlockState, ServerWorld, BlockPos, Random) |
net.minecraft.world.chunk.Chunk.readCapsFromNBT(CompoundNBT) |
net.minecraft.client.Minecraft.reloadResources() |
net.minecraft.client.renderer.BlockRendererDispatcher.renderBlock(BlockState, MatrixStack, IRenderTypeBuffer, int, int) |
net.minecraft.client.renderer.BlockRendererDispatcher.renderBlockDamage(BlockState, BlockPos, ILightReader, MatrixStack, IVertexBuilder) |
net.minecraft.client.renderer.BlockRendererDispatcher.renderModel(BlockState, BlockPos, ILightReader, MatrixStack, IVertexBuilder, boolean, Random) |
net.minecraft.client.renderer.BlockModelRenderer.renderModel(ILightReader, IBakedModel, BlockState, BlockPos, MatrixStack, IVertexBuilder, boolean, Random, long, int) |
net.minecraft.client.renderer.BlockModelRenderer.renderModelBrightnessColor(MatrixStack.Entry, IVertexBuilder, BlockState, IBakedModel, float, float, float, int, int) |
net.minecraft.client.renderer.BlockModelRenderer.renderModelFlat(ILightReader, IBakedModel, BlockState, BlockPos, MatrixStack, IVertexBuilder, boolean, Random, long, int) |
net.minecraft.client.renderer.BlockModelRenderer.renderModelSmooth(ILightReader, IBakedModel, BlockState, BlockPos, MatrixStack, IVertexBuilder, boolean, Random, long, int) |
net.minecraft.block.Block.rotate(BlockState, Rotation) |
com.mojang.blaze3d.platform.GlStateManager.rotatef(float, float, float, float) |
net.minecraft.util.math.MathHelper.rotLerp(float, float, float) |
net.minecraft.util.math.MathHelper.rotWrap(double) |
net.minecraftforge.fml.ModLoader.runDataGenerator(Set<String>, Path, Collection<Path>, Collection<Path>, boolean, boolean, boolean, boolean, boolean) |
net.minecraftforge.fml.DistExecutor.runForDist(Supplier<Supplier<T>>, Supplier<Supplier<T>>)
|
net.minecraftforge.fml.DistExecutor.runWhenOn(Dist, Supplier<Runnable>)
|
com.mojang.blaze3d.platform.GlStateManager.scaled(double, double, double) |
com.mojang.blaze3d.platform.GlStateManager.scalef(float, float, float) |
net.minecraft.client.Minecraft.scheduleResourcesRefresh() |
net.minecraft.world.gen.feature.AbstractTreeFeature.setDirt(IWorldGenerationReader, BlockPos) |
net.minecraftforge.event.entity.player.PlayerEvent.NameFormat.setDisplayname(String) |
net.minecraft.entity.player.PlayerEntity.setRespawnPosition(BlockPos, boolean, boolean) |
net.minecraft.client.renderer.FogRenderer.setupFog(ActiveRenderInfo, FogRenderer.FogType, float, boolean) |
com.mojang.blaze3d.platform.GlStateManager.shadeModel(int) |
net.minecraft.block.Block.spawnAdditionalDrops(BlockState, World, BlockPos, ItemStack) |
com.mojang.blaze3d.platform.GlStateManager.texCoordPointer(int, int, int, long) |
com.mojang.blaze3d.platform.GlStateManager.texEnv(int, int, int) |
com.mojang.blaze3d.platform.GlStateManager.texGenMode(GlStateManager.TexGen, int) |
com.mojang.blaze3d.platform.GlStateManager.texGenParam(GlStateManager.TexGen, int, FloatBuffer) |
net.minecraft.block.Block.tick(BlockState, ServerWorld, BlockPos, Random) |
net.minecraftforge.common.model.TransformationHelper.toTransformation(ItemTransformVec3f) |
com.mojang.blaze3d.platform.GlStateManager.translated(double, double, double) |
com.mojang.blaze3d.platform.GlStateManager.translatef(float, float, float) |
net.minecraftforge.common.DimensionManager.unregisterDimension(int) |
net.minecraft.block.Block.updateDiagonalNeighbors(BlockState, IWorld, BlockPos, int) |
net.minecraft.block.Block.updateNeighbors(BlockState, IWorld, BlockPos, int) |
net.minecraft.block.Block.updatePostPlacement(BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos) |
com.mojang.blaze3d.platform.GlStateManager.vertexPointer(int, int, int, long) |
net.minecraft.client.renderer.FluidBlockRenderer.vertexVanilla(IVertexBuilder, double, double, double, float, float, float, float, float, int) |
net.minecraft.world.chunk.Chunk.writeCapsToNBT() |