public class ServerData
extends java.lang.Object
Modifier and Type | Class and Description |
---|---|
static class |
ServerData.ServerResourceMode |
Modifier and Type | Field and Description |
---|---|
ExtendedServerListData |
forgeData |
java.lang.String |
gameVersion |
private boolean |
lanServer |
boolean |
pinged |
long |
pingToServer |
java.lang.String |
playerList |
java.lang.String |
populationInfo |
private ServerData.ServerResourceMode |
resourceMode |
private java.lang.String |
serverIcon |
java.lang.String |
serverIP |
java.lang.String |
serverMOTD |
java.lang.String |
serverName |
int |
version |
Constructor and Description |
---|
ServerData(java.lang.String name,
java.lang.String ip,
boolean isLan) |
Modifier and Type | Method and Description |
---|---|
void |
copyFrom(ServerData serverDataIn) |
java.lang.String |
getBase64EncodedIconData() |
CompoundNBT |
getNBTCompound() |
ServerData.ServerResourceMode |
getResourceMode() |
static ServerData |
getServerDataFromNBTCompound(CompoundNBT nbtCompound) |
boolean |
isOnLAN() |
void |
setBase64EncodedIconData(java.lang.String icon) |
void |
setResourceMode(ServerData.ServerResourceMode mode) |
public java.lang.String serverName
public java.lang.String serverIP
public java.lang.String populationInfo
public java.lang.String serverMOTD
public long pingToServer
public int version
public java.lang.String gameVersion
public boolean pinged
public java.lang.String playerList
private ServerData.ServerResourceMode resourceMode
private java.lang.String serverIcon
private boolean lanServer
public ExtendedServerListData forgeData
public ServerData(java.lang.String name, java.lang.String ip, boolean isLan)
public CompoundNBT getNBTCompound()
public ServerData.ServerResourceMode getResourceMode()
public void setResourceMode(ServerData.ServerResourceMode mode)
public static ServerData getServerDataFromNBTCompound(CompoundNBT nbtCompound)
@Nullable public java.lang.String getBase64EncodedIconData()
public void setBase64EncodedIconData(@Nullable java.lang.String icon)
public boolean isOnLAN()
public void copyFrom(ServerData serverDataIn)