public class NetworkPlayerInfo
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
private int |
displayHealth |
private ITextComponent |
displayName |
private com.mojang.authlib.GameProfile |
gameProfile |
private GameType |
gameType |
private long |
healthBlinkTime |
private int |
lastHealth |
private long |
lastHealthTime |
private java.util.Map<com.mojang.authlib.minecraft.MinecraftProfileTexture.Type,ResourceLocation> |
playerTextures |
private boolean |
playerTexturesLoaded |
private long |
renderVisibilityId |
private int |
responseTime |
private java.lang.String |
skinType |
Constructor and Description |
---|
NetworkPlayerInfo(SPlayerListItemPacket.AddPlayerData entry) |
Modifier and Type | Method and Description |
---|---|
int |
getDisplayHealth() |
ITextComponent |
getDisplayName() |
com.mojang.authlib.GameProfile |
getGameProfile() |
GameType |
getGameType() |
long |
getHealthBlinkTime() |
int |
getLastHealth() |
long |
getLastHealthTime() |
ResourceLocation |
getLocationCape() |
ResourceLocation |
getLocationElytra() |
ResourceLocation |
getLocationSkin() |
ScorePlayerTeam |
getPlayerTeam() |
long |
getRenderVisibilityId() |
int |
getResponseTime() |
java.lang.String |
getSkinType() |
boolean |
hasLocationSkin() |
protected void |
loadPlayerTextures() |
void |
setDisplayHealth(int p_178857_1_) |
void |
setDisplayName(ITextComponent displayNameIn) |
protected void |
setGameType(GameType gameMode) |
void |
setHealthBlinkTime(long p_178844_1_) |
void |
setLastHealth(int p_178836_1_) |
void |
setLastHealthTime(long p_178846_1_) |
void |
setRenderVisibilityId(long p_178843_1_) |
protected void |
setResponseTime(int latency) |
private final com.mojang.authlib.GameProfile gameProfile
private final java.util.Map<com.mojang.authlib.minecraft.MinecraftProfileTexture.Type,ResourceLocation> playerTextures
private GameType gameType
private int responseTime
private boolean playerTexturesLoaded
@Nullable private java.lang.String skinType
@Nullable private ITextComponent displayName
private int lastHealth
private int displayHealth
private long lastHealthTime
private long healthBlinkTime
private long renderVisibilityId
public NetworkPlayerInfo(SPlayerListItemPacket.AddPlayerData entry)
public com.mojang.authlib.GameProfile getGameProfile()
@Nullable public GameType getGameType()
protected void setGameType(GameType gameMode)
public int getResponseTime()
protected void setResponseTime(int latency)
public boolean hasLocationSkin()
public java.lang.String getSkinType()
public ResourceLocation getLocationSkin()
@Nullable public ResourceLocation getLocationCape()
@Nullable public ResourceLocation getLocationElytra()
@Nullable public ScorePlayerTeam getPlayerTeam()
protected void loadPlayerTextures()
public void setDisplayName(@Nullable ITextComponent displayNameIn)
@Nullable public ITextComponent getDisplayName()
public int getLastHealth()
public void setLastHealth(int p_178836_1_)
public int getDisplayHealth()
public void setDisplayHealth(int p_178857_1_)
public long getLastHealthTime()
public void setLastHealthTime(long p_178846_1_)
public long getHealthBlinkTime()
public void setHealthBlinkTime(long p_178844_1_)
public long getRenderVisibilityId()
public void setRenderVisibilityId(long p_178843_1_)