static class FireworkParticle.Spark extends SimpleAnimatedParticle
| Modifier and Type | Field and Description |
|---|---|
private ParticleManager |
effectRenderer |
private float |
fadeColourBlue |
private float |
fadeColourGreen |
private float |
fadeColourRed |
private boolean |
hasFadeColour |
private boolean |
trail |
private boolean |
twinkle |
field_217584_CspriteparticleScaleage, canCollide, height, isExpired, maxAge, motionX, motionY, motionZ, onGround, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleRed, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world| Modifier | Constructor and Description |
|---|---|
private |
Spark(World p_i50884_1_,
double p_i50884_2_,
double p_i50884_4_,
double p_i50884_6_,
double p_i50884_8_,
double p_i50884_10_,
double p_i50884_12_,
ParticleManager p_i50884_14_,
IAnimatedSprite p_i50884_15_) |
| Modifier and Type | Method and Description |
|---|---|
void |
renderParticle(IVertexBuilder buffer,
ActiveRenderInfo renderInfo,
float partialTicks) |
void |
setTrail(boolean trailIn) |
void |
setTwinkle(boolean twinkleIn) |
void |
tick() |
getBrightnessForRender, getRenderType, setBaseAirFriction, setColor, setColorFadegetMaxU, getMaxV, getMinU, getMinV, selectSpriteRandomly, selectSpriteWithAge, setSpritegetScale, multipleParticleScaleBygetBoundingBox, getMaxAge, isAlive, move, multiplyVelocity, resetPositionToBB, setAlphaF, setBoundingBox, setColor, setExpired, setMaxAge, setPosition, setSize, toStringprivate boolean trail
private boolean twinkle
private final ParticleManager effectRenderer
private float fadeColourRed
private float fadeColourGreen
private float fadeColourBlue
private boolean hasFadeColour
private Spark(World p_i50884_1_, double p_i50884_2_, double p_i50884_4_, double p_i50884_6_, double p_i50884_8_, double p_i50884_10_, double p_i50884_12_, ParticleManager p_i50884_14_, IAnimatedSprite p_i50884_15_)
public void setTrail(boolean trailIn)
public void setTwinkle(boolean twinkleIn)
public void renderParticle(IVertexBuilder buffer, ActiveRenderInfo renderInfo, float partialTicks)
renderParticle in class TexturedParticlepublic void tick()
tick in class SimpleAnimatedParticle