public class CreeperRenderer extends MobRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
CREEPER_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
CreeperRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(CreeperEntity entity) |
protected float |
getOverlayProgress(CreeperEntity livingEntityIn,
float partialTicks) |
protected void |
preRenderCallback(CreeperEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation CREEPER_TEXTURES
public CreeperRenderer(EntityRendererManager renderManagerIn)
protected void preRenderCallback(CreeperEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback in class LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>protected float getOverlayProgress(CreeperEntity livingEntityIn, float partialTicks)
getOverlayProgress in class LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>public ResourceLocation getEntityTexture(CreeperEntity entity)
getEntityTexture in interface IEntityRenderer<CreeperEntity,CreeperModel<CreeperEntity>>getEntityTexture in class EntityRenderer<CreeperEntity>