public class CreeperRenderer extends MobRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
CREEPER_TEXTURES |
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
CreeperRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
ResourceLocation |
getEntityTexture(CreeperEntity entity) |
protected float |
getOverlayProgress(CreeperEntity livingEntityIn,
float partialTicks) |
protected void |
preRenderCallback(CreeperEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
private static final ResourceLocation CREEPER_TEXTURES
public CreeperRenderer(EntityRendererManager renderManagerIn)
protected void preRenderCallback(CreeperEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback
in class LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
protected float getOverlayProgress(CreeperEntity livingEntityIn, float partialTicks)
getOverlayProgress
in class LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
public ResourceLocation getEntityTexture(CreeperEntity entity)
getEntityTexture
in interface IEntityRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
getEntityTexture
in class EntityRenderer<CreeperEntity>