public class SlimeRenderer extends MobRenderer<SlimeEntity,SlimeModel<SlimeEntity>>
| Modifier and Type | Field and Description | 
|---|---|
| private static ResourceLocation | SLIME_TEXTURES | 
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description | 
|---|
| SlimeRenderer(EntityRendererManager renderManagerIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| ResourceLocation | getEntityTexture(SlimeEntity entity) | 
| protected void | preRenderCallback(SlimeEntity entitylivingbaseIn,
                 MatrixStack matrixStackIn,
                 float partialTickTime) | 
| void | render(SlimeEntity entityIn,
      float entityYaw,
      float partialTicks,
      MatrixStack matrixStackIn,
      IRenderTypeBuffer bufferIn,
      int packedLightIn) | 
addVertexPair, canRenderName, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation SLIME_TEXTURES
public SlimeRenderer(EntityRendererManager renderManagerIn)
public void render(SlimeEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render in class MobRenderer<SlimeEntity,SlimeModel<SlimeEntity>>protected void preRenderCallback(SlimeEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback in class LivingRenderer<SlimeEntity,SlimeModel<SlimeEntity>>public ResourceLocation getEntityTexture(SlimeEntity entity)
getEntityTexture in interface IEntityRenderer<SlimeEntity,SlimeModel<SlimeEntity>>getEntityTexture in class EntityRenderer<SlimeEntity>