public class VexModel extends BipedModel<VexEntity>
BipedModel.ArmPose| Modifier and Type | Field and Description |
|---|---|
private ModelRenderer |
leftWing |
private ModelRenderer |
rightWing |
bipedBody, bipedHead, bipedHeadwear, bipedLeftArm, bipedLeftLeg, bipedRightArm, bipedRightLeg, isSneak, leftArmPose, rightArmPose, swimAnimationisChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| Constructor and Description |
|---|
VexModel() |
| Modifier and Type | Method and Description |
|---|---|
protected java.lang.Iterable<ModelRenderer> |
getBodyParts() |
void |
setRotationAngles(VexEntity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getArmForSide, getHeadParts, getMainHand, getModelHead, rotLerpRad, setLivingAnimations, setModelAttributes, setVisible, translateHandrendercopyModelAttributesToaccept, getRenderTypeprivate final ModelRenderer leftWing
private final ModelRenderer rightWing
protected java.lang.Iterable<ModelRenderer> getBodyParts()
getBodyParts in class BipedModel<VexEntity>public void setRotationAngles(VexEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles in class BipedModel<VexEntity>