public class SignTileEntityRenderer extends TileEntityRenderer<SignTileEntity>
Modifier and Type | Class and Description |
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static class |
SignTileEntityRenderer.SignModel |
Modifier and Type | Field and Description |
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private SignTileEntityRenderer.SignModel |
model |
renderDispatcher
Constructor and Description |
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SignTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn) |
Modifier and Type | Method and Description |
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static Material |
getMaterial(Block blockIn) |
void |
render(SignTileEntity tileEntityIn,
float partialTicks,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
isGlobalRenderer
private final SignTileEntityRenderer.SignModel model
public SignTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn)
public void render(SignTileEntity tileEntityIn, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)
render
in class TileEntityRenderer<SignTileEntity>