public class SignTileEntityRenderer extends TileEntityRenderer<SignTileEntity>
| Modifier and Type | Class and Description |
|---|---|
static class |
SignTileEntityRenderer.SignModel |
| Modifier and Type | Field and Description |
|---|---|
private SignTileEntityRenderer.SignModel |
model |
renderDispatcher| Constructor and Description |
|---|
SignTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn) |
| Modifier and Type | Method and Description |
|---|---|
static Material |
getMaterial(Block blockIn) |
void |
render(SignTileEntity tileEntityIn,
float partialTicks,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
isGlobalRendererprivate final SignTileEntityRenderer.SignModel model
public SignTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn)
public void render(SignTileEntity tileEntityIn, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)
render in class TileEntityRenderer<SignTileEntity>