Package | Description |
---|---|
net.minecraft.client | |
net.minecraft.client.renderer | |
net.minecraft.client.shader | |
net.minecraft.util |
Modifier and Type | Field and Description |
---|---|
private Framebuffer |
Minecraft.framebuffer |
Modifier and Type | Method and Description |
---|---|
Framebuffer |
Minecraft.getFramebuffer() |
Modifier and Type | Field and Description |
---|---|
private Framebuffer |
WorldRenderer.entityOutlineFramebuffer |
Modifier and Type | Method and Description |
---|---|
Framebuffer |
WorldRenderer.getEntityOutlineFramebuffer() |
Modifier and Type | Field and Description |
---|---|
Framebuffer |
Shader.framebufferIn |
Framebuffer |
Shader.framebufferOut |
private Framebuffer |
ShaderGroup.mainFramebuffer |
Modifier and Type | Field and Description |
---|---|
private java.util.List<Framebuffer> |
ShaderGroup.listFramebuffers |
private java.util.Map<java.lang.String,Framebuffer> |
ShaderGroup.mapFramebuffers |
Modifier and Type | Method and Description |
---|---|
private Framebuffer |
ShaderGroup.getFramebuffer(java.lang.String p_148017_1_) |
Framebuffer |
ShaderGroup.getFramebufferRaw(java.lang.String attributeName) |
Modifier and Type | Method and Description |
---|---|
Shader |
ShaderGroup.addShader(java.lang.String programName,
Framebuffer framebufferIn,
Framebuffer framebufferOut) |
Constructor and Description |
---|
Shader(IResourceManager resourceManager,
java.lang.String programName,
Framebuffer framebufferInIn,
Framebuffer framebufferOutIn) |
ShaderGroup(TextureManager p_i1050_1_,
IResourceManager resourceManagerIn,
Framebuffer mainFramebufferIn,
ResourceLocation p_i1050_4_) |
Modifier and Type | Method and Description |
---|---|
static NativeImage |
ScreenShotHelper.createScreenshot(int width,
int height,
Framebuffer framebufferIn) |
static void |
ScreenShotHelper.saveScreenshot(java.io.File gameDirectory,
int width,
int height,
Framebuffer buffer,
java.util.function.Consumer<ITextComponent> messageConsumer) |
static void |
ScreenShotHelper.saveScreenshot(java.io.File gameDirectory,
java.lang.String screenshotName,
int width,
int height,
Framebuffer buffer,
java.util.function.Consumer<ITextComponent> messageConsumer) |
private static void |
ScreenShotHelper.saveScreenshotRaw(java.io.File gameDirectory,
java.lang.String screenshotName,
int width,
int height,
Framebuffer buffer,
java.util.function.Consumer<ITextComponent> messageConsumer) |