public class GameRuleCommand
extends java.lang.Object
Constructor and Description |
---|
GameRuleCommand() |
Modifier and Type | Method and Description |
---|---|
private static <T extends GameRules.RuleValue<T>> |
func_223485_b(com.mojang.brigadier.context.CommandContext<CommandSource> p_223485_0_,
GameRules.RuleKey<T> p_223485_1_) |
private static <T extends GameRules.RuleValue<T>> |
func_223486_b(CommandSource p_223486_0_,
GameRules.RuleKey<T> p_223486_1_) |
static void |
register(com.mojang.brigadier.CommandDispatcher<CommandSource> dispatcher) |
public static void register(com.mojang.brigadier.CommandDispatcher<CommandSource> dispatcher)
private static <T extends GameRules.RuleValue<T>> int func_223485_b(com.mojang.brigadier.context.CommandContext<CommandSource> p_223485_0_, GameRules.RuleKey<T> p_223485_1_)
private static <T extends GameRules.RuleValue<T>> int func_223486_b(CommandSource p_223486_0_, GameRules.RuleKey<T> p_223486_1_)