public class ClearHurtTask extends Task<VillagerEntity>
Task.Status
Constructor and Description |
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ClearHurtTask() |
Modifier and Type | Method and Description |
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private static boolean |
func_220394_a(VillagerEntity p_220394_0_) |
protected void |
startExecuting(ServerWorld worldIn,
VillagerEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldContinueExecuting, shouldExecute, start, stop, tick, toString, updateTask
protected void startExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
startExecuting
in class Task<VillagerEntity>
private static boolean func_220394_a(VillagerEntity p_220394_0_)