public class DummyTask extends Task<LivingEntity>
Task.Status
Constructor and Description |
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DummyTask(int p_i50369_1_,
int p_i50369_2_) |
Modifier and Type | Method and Description |
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protected boolean |
shouldContinueExecuting(ServerWorld worldIn,
LivingEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldExecute, start, startExecuting, stop, tick, toString, updateTask
protected boolean shouldContinueExecuting(ServerWorld worldIn, LivingEntity entityIn, long gameTimeIn)
shouldContinueExecuting
in class Task<LivingEntity>