public class DummyTask extends Task<LivingEntity>
Task.Status| Constructor and Description |
|---|
DummyTask(int p_i50369_1_,
int p_i50369_2_) |
| Modifier and Type | Method and Description |
|---|---|
protected boolean |
shouldContinueExecuting(ServerWorld worldIn,
LivingEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldExecute, start, startExecuting, stop, tick, toString, updateTaskprotected boolean shouldContinueExecuting(ServerWorld worldIn, LivingEntity entityIn, long gameTimeIn)
shouldContinueExecuting in class Task<LivingEntity>