public class WaterAvoidingRandomFlyingGoal extends WaterAvoidingRandomWalkingGoal
probability
creature, executionChance, mustUpdate, speed, x, y, z
Constructor and Description |
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WaterAvoidingRandomFlyingGoal(CreatureEntity p_i47413_1_,
double p_i47413_2_) |
Modifier and Type | Method and Description |
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protected Vec3d |
getPosition() |
private Vec3d |
getTreePos() |
makeUpdate, resetTask, setExecutionChance, shouldContinueExecuting, shouldExecute, startExecuting
getMutexFlags, isPreemptible, setMutexFlags, tick, toString
public WaterAvoidingRandomFlyingGoal(CreatureEntity p_i47413_1_, double p_i47413_2_)
@Nullable protected Vec3d getPosition()
getPosition
in class WaterAvoidingRandomWalkingGoal
@Nullable private Vec3d getTreePos()