public class PhantomEntity extends FlyingEntity implements IMob
| Modifier and Type | Class and Description |
|---|---|
(package private) static class |
PhantomEntity.AttackPhase |
(package private) class |
PhantomEntity.AttackPlayerGoal |
(package private) class |
PhantomEntity.BodyHelperController |
(package private) class |
PhantomEntity.LookHelperController |
(package private) class |
PhantomEntity.MoveGoal |
(package private) class |
PhantomEntity.MoveHelperController |
(package private) class |
PhantomEntity.OrbitPointGoal |
(package private) class |
PhantomEntity.PickAttackGoal |
(package private) class |
PhantomEntity.SweepAttackGoal |
Entity.IMoveCallback| Modifier and Type | Field and Description |
|---|---|
private PhantomEntity.AttackPhase |
attackPhase |
private Vec3d |
orbitOffset |
private BlockPos |
orbitPosition |
private static DataParameter<java.lang.Integer> |
SIZE |
experienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| Constructor and Description |
|---|
PhantomEntity(EntityType<? extends PhantomEntity> type,
World worldIn) |
isOnLadder, onLivingFall, travel, updateFallStateattackEntityAsMob, baseTick, canAttack, canBeLeashedTo, canBeSteered, canDespawn, canEquipItem, canPassengerSteer, canPickUpItem, canPickUpLoot, canSpawn, canSpawnOn, checkDespawn, clearLeashed, createNavigator, detachHome, dropLoot, dropSpecialItems, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getExperiencePoints, getFaceRotSpeed, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootContextBuilder, getLootTable, getLootTableResourceLocation, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleFluidJump, handleStatusUpdate, isAggressive, isAIDisabled, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isMaxGroupSize, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, processInteract, replaceItemInInventory, sendDebugPackets, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, setVehicleEntityId, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeeded, updateLeashedState, updateMovementGoalFlagsaddPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attackEntityFrom, attemptTeleport, blockUsingShield, calculateFallDamage, canAttack, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, createWitherRose, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dropExperience, dropInventory, findAmmo, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorCoverPercentage, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCapability, getCombatTracker, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isActualySwimming, isAlive, isChild, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isPlayer, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, isSuppressingSlidingDownLadder, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swing, swingArm, triggerItemUseEffects, updateArmSwingProgress, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getProfessionName, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getSelfAndPassengers, getServer, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYOffset, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, makeFlySound, maybeBackOffFromEdge, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, pick, playFlySound, playSound, playStepSound, playSwimSound, positionRider, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, repositionDirectPassengers, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilityprivate static final DataParameter<java.lang.Integer> SIZE
private Vec3d orbitOffset
private BlockPos orbitPosition
private PhantomEntity.AttackPhase attackPhase
public PhantomEntity(EntityType<? extends PhantomEntity> type, World worldIn)
protected BodyController createBodyController()
createBodyController in class MobEntityprotected void registerGoals()
registerGoals in class MobEntityprotected void registerAttributes()
registerAttributes in class MobEntityprotected void registerData()
registerData in class MobEntitypublic void setPhantomSize(int sizeIn)
private void updatePhantomSize()
public int getPhantomSize()
protected float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
getStandingEyeHeight in class LivingEntitypublic void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange in class LivingEntityprotected boolean isDespawnPeaceful()
isDespawnPeaceful in class MobEntitypublic void livingTick()
livingTick in class MobEntityprotected void updateAITasks()
updateAITasks in class MobEntitypublic ILivingEntityData onInitialSpawn(IWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, @Nullable ILivingEntityData spawnDataIn, @Nullable CompoundNBT dataTag)
onInitialSpawn in class MobEntitypublic void readAdditional(CompoundNBT compound)
readAdditional in class MobEntitypublic void writeAdditional(CompoundNBT compound)
writeAdditional in class MobEntitypublic boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist in class Entitypublic SoundCategory getSoundCategory()
getSoundCategory in class Entityprotected SoundEvent getAmbientSound()
getAmbientSound in class MobEntityprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound in class LivingEntityprotected SoundEvent getDeathSound()
getDeathSound in class LivingEntitypublic CreatureAttribute getCreatureAttribute()
getCreatureAttribute in class LivingEntityprotected float getSoundVolume()
getSoundVolume in class LivingEntitypublic boolean canAttack(EntityType<?> typeIn)
public EntitySize getSize(Pose poseIn)
getSize in class LivingEntity