Constructor and Description |
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WanderGoal() |
Modifier and Type | Method and Description |
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private Vec3d |
getRandomLocation() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
getMutexFlags, isPreemptible, resetTask, setMutexFlags, tick, toString
public boolean shouldExecute()
shouldExecute
in class Goal
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class Goal
public void startExecuting()
startExecuting
in class Goal
@Nullable private Vec3d getRandomLocation()