public static class WaterFluid.Flowing extends WaterFluid
WaterFluid.Flowing, WaterFluid.Source
FALLING, LEVEL_1_8
STATE_REGISTRY, stateContainer
delegate
Constructor and Description |
---|
Flowing() |
Modifier and Type | Method and Description |
---|---|
protected void |
fillStateContainer(StateContainer.Builder<Fluid,IFluidState> builder) |
int |
getLevel(IFluidState p_207192_1_) |
boolean |
isSource(IFluidState state) |
animateTick, beforeReplacingBlock, canDisplace, canSourcesMultiply, getBlockState, getDripParticleData, getExplosionResistance, getFilledBucket, getFlowingFluid, getLevelDecreasePerBlock, getSlopeFindDistance, getStillFluid, getTickRate, isEquivalentTo
calculateCorrectFlowingState, canFlow, causesDownwardCurrent, flowAround, flowInto, func_205571_a, func_205572_b, func_215664_b, func_215667_a, getActualHeight, getFlow, getFlowingFluidState, getHeight, getLevelFromState, getStillFluidState, tick
createAttributes, getAttributes, getDefaultState, getStateContainer, getTags, isEmpty, isIn, randomTick, setDefaultState, ticksRandomly
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getExplosionResistance, getFluid, isAABBInsideLiquid, isAABBInsideMaterial, isEntityInside
protected void fillStateContainer(StateContainer.Builder<Fluid,IFluidState> builder)
fillStateContainer
in class FlowingFluid
public int getLevel(IFluidState p_207192_1_)
public boolean isSource(IFluidState state)