public class SSpawnPlayerPacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
Modifier and Type | Field and Description |
---|---|
private int |
entityId |
private byte |
pitch |
private java.util.UUID |
uniqueId |
private double |
x |
private double |
y |
private byte |
yaw |
private double |
z |
Constructor and Description |
---|
SSpawnPlayerPacket() |
SSpawnPlayerPacket(PlayerEntity player) |
Modifier and Type | Method and Description |
---|---|
int |
getEntityID() |
byte |
getPitch() |
java.util.UUID |
getUniqueId() |
double |
getX() |
double |
getY() |
byte |
getYaw() |
double |
getZ() |
void |
processPacket(IClientPlayNetHandler handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
private int entityId
private java.util.UUID uniqueId
private double x
private double y
private double z
private byte yaw
private byte pitch
public SSpawnPlayerPacket()
public SSpawnPlayerPacket(PlayerEntity player)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
in interface IPacket<IClientPlayNetHandler>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
in interface IPacket<IClientPlayNetHandler>
java.io.IOException
public void processPacket(IClientPlayNetHandler handler)
processPacket
in interface IPacket<IClientPlayNetHandler>
public int getEntityID()
public java.util.UUID getUniqueId()
public double getX()
public double getY()
public double getZ()
public byte getYaw()
public byte getPitch()