static Vec3d |
Entity.collideBoundingBox(Vec3d p_223310_0_,
AxisAlignedBB p_223310_1_,
ReuseableStream<VoxelShape> p_223310_2_) |
static Vec3d |
Entity.collideBoundingBoxHeuristically(Entity p_223307_0_,
Vec3d p_223307_1_,
AxisAlignedBB p_223307_2_,
World p_223307_3_,
ISelectionContext p_223307_4_,
ReuseableStream<VoxelShape> p_223307_5_) |
static Vec3d |
Entity.getAllowedMovement(Vec3d vec,
AxisAlignedBB collisionBox,
IWorldReader worldIn,
ISelectionContext selectionContext,
ReuseableStream<VoxelShape> potentialHits) |