Package | Description |
---|---|
net.minecraft.entity.item | |
net.minecraft.network.datasync |
Modifier and Type | Field and Description |
---|---|
private Rotations |
ArmorStandEntity.bodyRotation |
private static Rotations |
ArmorStandEntity.DEFAULT_BODY_ROTATION |
private static Rotations |
ArmorStandEntity.DEFAULT_HEAD_ROTATION |
private static Rotations |
ArmorStandEntity.DEFAULT_LEFTARM_ROTATION |
private static Rotations |
ArmorStandEntity.DEFAULT_LEFTLEG_ROTATION |
private static Rotations |
ArmorStandEntity.DEFAULT_RIGHTARM_ROTATION |
private static Rotations |
ArmorStandEntity.DEFAULT_RIGHTLEG_ROTATION |
private Rotations |
ArmorStandEntity.headRotation |
private Rotations |
ArmorStandEntity.leftArmRotation |
private Rotations |
ArmorStandEntity.leftLegRotation |
private Rotations |
ArmorStandEntity.rightArmRotation |
private Rotations |
ArmorStandEntity.rightLegRotation |
Modifier and Type | Field and Description |
---|---|
static DataParameter<Rotations> |
ArmorStandEntity.BODY_ROTATION |
static DataParameter<Rotations> |
ArmorStandEntity.HEAD_ROTATION |
static DataParameter<Rotations> |
ArmorStandEntity.LEFT_ARM_ROTATION |
static DataParameter<Rotations> |
ArmorStandEntity.LEFT_LEG_ROTATION |
static DataParameter<Rotations> |
ArmorStandEntity.RIGHT_ARM_ROTATION |
static DataParameter<Rotations> |
ArmorStandEntity.RIGHT_LEG_ROTATION |
Modifier and Type | Method and Description |
---|---|
Rotations |
ArmorStandEntity.getBodyRotation() |
Rotations |
ArmorStandEntity.getHeadRotation() |
Rotations |
ArmorStandEntity.getLeftArmRotation() |
Rotations |
ArmorStandEntity.getLeftLegRotation() |
Rotations |
ArmorStandEntity.getRightArmRotation() |
Rotations |
ArmorStandEntity.getRightLegRotation() |
Modifier and Type | Method and Description |
---|---|
void |
ArmorStandEntity.setBodyRotation(Rotations vec) |
void |
ArmorStandEntity.setHeadRotation(Rotations vec) |
void |
ArmorStandEntity.setLeftArmRotation(Rotations vec) |
void |
ArmorStandEntity.setLeftLegRotation(Rotations vec) |
void |
ArmorStandEntity.setRightArmRotation(Rotations vec) |
void |
ArmorStandEntity.setRightLegRotation(Rotations vec) |
Modifier and Type | Field and Description |
---|---|
static IDataSerializer<Rotations> |
DataSerializers.ROTATIONS |