public static class GameRules.IntegerValue extends GameRules.RuleValue<GameRules.IntegerValue>
| Modifier and Type | Field and Description |
|---|---|
private int |
value |
| Constructor and Description |
|---|
IntegerValue(GameRules.RuleType<GameRules.IntegerValue> type,
int defaultValue) |
| Modifier and Type | Method and Description |
|---|---|
private static GameRules.RuleType<GameRules.IntegerValue> |
create(int defaultValue) |
private static GameRules.RuleType<GameRules.IntegerValue> |
create(int defaultValue,
java.util.function.BiConsumer<MinecraftServer,GameRules.IntegerValue> changeListener) |
int |
get() |
protected GameRules.IntegerValue |
getValue() |
int |
intValue() |
private static int |
parseInt(java.lang.String strValue) |
protected void |
setStringValue(java.lang.String valueIn) |
protected java.lang.String |
stringValue() |
protected void |
updateValue0(com.mojang.brigadier.context.CommandContext<CommandSource> context,
java.lang.String paramName) |
notifyChange, toString, updateValuepublic IntegerValue(GameRules.RuleType<GameRules.IntegerValue> type, int defaultValue)
private static GameRules.RuleType<GameRules.IntegerValue> create(int defaultValue, java.util.function.BiConsumer<MinecraftServer,GameRules.IntegerValue> changeListener)
private static GameRules.RuleType<GameRules.IntegerValue> create(int defaultValue)
protected void updateValue0(com.mojang.brigadier.context.CommandContext<CommandSource> context, java.lang.String paramName)
updateValue0 in class GameRules.RuleValue<GameRules.IntegerValue>public int get()
protected java.lang.String stringValue()
stringValue in class GameRules.RuleValue<GameRules.IntegerValue>protected void setStringValue(java.lang.String valueIn)
setStringValue in class GameRules.RuleValue<GameRules.IntegerValue>private static int parseInt(java.lang.String strValue)
public int intValue()
intValue in class GameRules.RuleValue<GameRules.IntegerValue>protected GameRules.IntegerValue getValue()
getValue in class GameRules.RuleValue<GameRules.IntegerValue>