public class EndChunkGenerator extends NoiseChunkGenerator<EndGenerationSettings>
| Modifier and Type | Field and Description |
|---|---|
private BlockPos |
spawnPoint |
defaultBlock, defaultFluid, randomSeedbiomeProvider, seed, settings, world| Constructor and Description |
|---|
EndChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
EndGenerationSettings settingsIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
fillNoiseColumn(double[] noiseColumn,
int noiseX,
int noiseZ) |
protected double |
func_222545_a(double p_222545_1_,
double p_222545_3_,
int p_222545_5_) |
protected double |
func_222551_g() |
protected double |
func_222553_h() |
protected double[] |
getBiomeNoiseColumn(int noiseX,
int noiseZ) |
int |
getGroundHeight() |
int |
getSeaLevel() |
calcNoiseColumn, func_222529_a, func_222547_b, generateSurface, makeBase, makeBedrock, noiseSizeYdecorate, findNearestStructure, func_222531_c, func_222532_b, func_225550_a_, generateBiomes, generateStructures, generateStructureStarts, getBiome, getBiomeProvider, getMaxHeight, getPossibleCreatures, getSeed, getSettings, getStructureConfig, hasStructure, spawnMobs, spawnMobsprivate final BlockPos spawnPoint
public EndChunkGenerator(IWorld worldIn, BiomeProvider biomeProviderIn, EndGenerationSettings settingsIn)
protected void fillNoiseColumn(double[] noiseColumn,
int noiseX,
int noiseZ)
fillNoiseColumn in class NoiseChunkGenerator<EndGenerationSettings>protected double[] getBiomeNoiseColumn(int noiseX,
int noiseZ)
getBiomeNoiseColumn in class NoiseChunkGenerator<EndGenerationSettings>protected double func_222545_a(double p_222545_1_,
double p_222545_3_,
int p_222545_5_)
func_222545_a in class NoiseChunkGenerator<EndGenerationSettings>protected double func_222551_g()
func_222551_g in class NoiseChunkGenerator<EndGenerationSettings>protected double func_222553_h()
func_222553_h in class NoiseChunkGenerator<EndGenerationSettings>public int getGroundHeight()
getGroundHeight in class ChunkGenerator<EndGenerationSettings>public int getSeaLevel()
getSeaLevel in class ChunkGenerator<EndGenerationSettings>