public class EndChunkGenerator extends NoiseChunkGenerator<EndGenerationSettings>
Modifier and Type | Field and Description |
---|---|
private BlockPos |
spawnPoint |
defaultBlock, defaultFluid, randomSeed
biomeProvider, seed, settings, world
Constructor and Description |
---|
EndChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
EndGenerationSettings settingsIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
fillNoiseColumn(double[] noiseColumn,
int noiseX,
int noiseZ) |
protected double |
func_222545_a(double p_222545_1_,
double p_222545_3_,
int p_222545_5_) |
protected double |
func_222551_g() |
protected double |
func_222553_h() |
protected double[] |
getBiomeNoiseColumn(int noiseX,
int noiseZ) |
int |
getGroundHeight() |
int |
getSeaLevel() |
calcNoiseColumn, func_222529_a, func_222547_b, generateSurface, makeBase, makeBedrock, noiseSizeY
decorate, findNearestStructure, func_222531_c, func_222532_b, func_225550_a_, generateBiomes, generateStructures, generateStructureStarts, getBiome, getBiomeProvider, getMaxHeight, getPossibleCreatures, getSeed, getSettings, getStructureConfig, hasStructure, spawnMobs, spawnMobs
private final BlockPos spawnPoint
public EndChunkGenerator(IWorld worldIn, BiomeProvider biomeProviderIn, EndGenerationSettings settingsIn)
protected void fillNoiseColumn(double[] noiseColumn, int noiseX, int noiseZ)
fillNoiseColumn
in class NoiseChunkGenerator<EndGenerationSettings>
protected double[] getBiomeNoiseColumn(int noiseX, int noiseZ)
getBiomeNoiseColumn
in class NoiseChunkGenerator<EndGenerationSettings>
protected double func_222545_a(double p_222545_1_, double p_222545_3_, int p_222545_5_)
func_222545_a
in class NoiseChunkGenerator<EndGenerationSettings>
protected double func_222551_g()
func_222551_g
in class NoiseChunkGenerator<EndGenerationSettings>
protected double func_222553_h()
func_222553_h
in class NoiseChunkGenerator<EndGenerationSettings>
public int getGroundHeight()
getGroundHeight
in class ChunkGenerator<EndGenerationSettings>
public int getSeaLevel()
getSeaLevel
in class ChunkGenerator<EndGenerationSettings>