int |
MixRiverLayer.apply(INoiseRandom p_215723_1_,
IArea p_215723_2_,
IArea p_215723_3_,
int p_215723_4_,
int p_215723_5_) |
int |
HillsLayer.apply(INoiseRandom p_215723_1_,
IArea p_215723_2_,
IArea p_215723_3_,
int p_215723_4_,
int p_215723_5_) |
int |
MixOceansLayer.apply(INoiseRandom p_215723_1_,
IArea p_215723_2_,
IArea p_215723_3_,
int p_215723_4_,
int p_215723_5_) |
int |
EdgeLayer.Special.apply(INoiseRandom context,
int value) |
int |
AddSnowLayer.apply(INoiseRandom context,
int value) |
int |
RareBiomeLayer.apply(INoiseRandom context,
int value) |
int |
AddBambooForestLayer.apply(INoiseRandom context,
int value) |
int |
BiomeLayer.apply(INoiseRandom context,
int value) |
int |
StartRiverLayer.apply(INoiseRandom context,
int value) |
int |
IslandLayer.apply(INoiseRandom p_215735_1_,
int p_215735_2_,
int p_215735_3_) |
int |
OceanLayer.apply(INoiseRandom p_215735_1_,
int p_215735_2_,
int p_215735_3_) |
int |
EdgeLayer.CoolWarm.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
EdgeLayer.HeatIce.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
ShoreLayer.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
RemoveTooMuchOceanLayer.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
EdgeBiomeLayer.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
SmoothLayer.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
AddMushroomIslandLayer.apply(INoiseRandom context,
int x,
int p_202792_3_,
int p_202792_4_,
int p_202792_5_,
int p_202792_6_) |
int |
DeepOceanLayer.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
RiverLayer.apply(INoiseRandom context,
int north,
int west,
int south,
int east,
int center) |
int |
AddIslandLayer.apply(INoiseRandom context,
int x,
int p_202792_3_,
int p_202792_4_,
int p_202792_5_,
int p_202792_6_) |
protected BiomeManager.BiomeEntry |
BiomeLayer.getWeightedBiomeEntry(BiomeManager.BiomeType type,
INoiseRandom context) |