public class DesertPyramidPiece extends ScatteredStructurePiece
StructurePiece.BlockSelector| Modifier and Type | Field and Description |
|---|---|
private boolean[] |
hasPlacedChest |
depth, height, hPos, widthboundingBox, CAVE_AIR, componentType| Constructor and Description |
|---|
DesertPyramidPiece(java.util.Random random,
int x,
int z) |
DesertPyramidPiece(TemplateManager p_i51351_1_,
CompoundNBT p_i51351_2_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
protected void |
readAdditional(CompoundNBT tagCompound) |
isInsideBoundsbuildComponent, correctFacing, createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, writepublic DesertPyramidPiece(java.util.Random random,
int x,
int z)
public DesertPyramidPiece(TemplateManager p_i51351_1_, CompoundNBT p_i51351_2_)
protected void readAdditional(CompoundNBT tagCompound)
readAdditional in class ScatteredStructurePiecepublic boolean create(IWorld worldIn, ChunkGenerator<?> chunkGeneratorIn, java.util.Random randomIn, MutableBoundingBox mutableBoundingBoxIn, ChunkPos chunkPosIn)
create in class StructurePiece