public static class FortressPieces.Start extends FortressPieces.Crossing3
StructurePiece.BlockSelector
Modifier and Type | Field and Description |
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FortressPieces.PieceWeight |
lastPlaced |
java.util.List<StructurePiece> |
pendingChildren |
java.util.List<FortressPieces.PieceWeight> |
primaryWeights |
java.util.List<FortressPieces.PieceWeight> |
secondaryWeights |
boundingBox, CAVE_AIR, componentType
Constructor and Description |
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Start(java.util.Random p_i2059_1_,
int p_i2059_2_,
int p_i2059_3_) |
Start(TemplateManager p_i50253_1_,
CompoundNBT p_i50253_2_) |
buildComponent, create, createPiece
getNextComponentNormal, getNextComponentX, getNextComponentZ, isAboveGround, readAdditional
correctFacing, createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, write
public FortressPieces.PieceWeight lastPlaced
public java.util.List<FortressPieces.PieceWeight> primaryWeights
public java.util.List<FortressPieces.PieceWeight> secondaryWeights
public final java.util.List<StructurePiece> pendingChildren
public Start(java.util.Random p_i2059_1_, int p_i2059_2_, int p_i2059_3_)
public Start(TemplateManager p_i50253_1_, CompoundNBT p_i50253_2_)