public static class StrongholdPieces.RoomCrossing extends StrongholdPieces.Stronghold
StrongholdPieces.Stronghold.DoorStructurePiece.BlockSelector| Modifier and Type | Field and Description | 
|---|---|
protected int | 
roomType  | 
entryDoorboundingBox, CAVE_AIR, componentType| Constructor and Description | 
|---|
RoomCrossing(int p_i45575_1_,
            java.util.Random p_i45575_2_,
            MutableBoundingBox p_i45575_3_,
            Direction p_i45575_4_)  | 
RoomCrossing(TemplateManager p_i50125_1_,
            CompoundNBT p_i50125_2_)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
buildComponent(StructurePiece componentIn,
              java.util.List<StructurePiece> listIn,
              java.util.Random rand)  | 
boolean | 
create(IWorld worldIn,
      ChunkGenerator<?> chunkGeneratorIn,
      java.util.Random randomIn,
      MutableBoundingBox mutableBoundingBoxIn,
      ChunkPos chunkPosIn)  | 
static StrongholdPieces.RoomCrossing | 
createPiece(java.util.List<StructurePiece> p_175859_0_,
           java.util.Random p_175859_1_,
           int p_175859_2_,
           int p_175859_3_,
           int p_175859_4_,
           Direction p_175859_5_,
           int p_175859_6_)  | 
protected void | 
readAdditional(CompoundNBT tagCompound)  | 
canStrongholdGoDeeper, getNextComponentNormal, getNextComponentX, getNextComponentZ, getRandomDoor, placeDoorcorrectFacing, createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, writepublic RoomCrossing(int p_i45575_1_,
                    java.util.Random p_i45575_2_,
                    MutableBoundingBox p_i45575_3_,
                    Direction p_i45575_4_)
public RoomCrossing(TemplateManager p_i50125_1_, CompoundNBT p_i50125_2_)
protected void readAdditional(CompoundNBT tagCompound)
readAdditional in class StrongholdPieces.Strongholdpublic void buildComponent(StructurePiece componentIn, java.util.List<StructurePiece> listIn, java.util.Random rand)
buildComponent in class StructurePiecepublic static StrongholdPieces.RoomCrossing createPiece(java.util.List<StructurePiece> p_175859_0_, java.util.Random p_175859_1_, int p_175859_2_, int p_175859_3_, int p_175859_4_, Direction p_175859_5_, int p_175859_6_)
public boolean create(IWorld worldIn, ChunkGenerator<?> chunkGeneratorIn, java.util.Random randomIn, MutableBoundingBox mutableBoundingBoxIn, ChunkPos chunkPosIn)
create in class StructurePiece