private boolean |
WoodlandMansionPieces.Grid.cleanEdges(WoodlandMansionPieces.SimpleGrid p_191111_1_) |
private void |
WoodlandMansionPieces.Placer.createRoof(java.util.List<WoodlandMansionPieces.MansionTemplate> p_191123_1_,
BlockPos p_191123_2_,
Rotation p_191123_3_,
WoodlandMansionPieces.SimpleGrid p_191123_4_,
WoodlandMansionPieces.SimpleGrid p_191123_5_) |
Direction |
WoodlandMansionPieces.Grid.get1x2RoomDirection(WoodlandMansionPieces.SimpleGrid p_191113_1_,
int p_191113_2_,
int p_191113_3_,
int p_191113_4_,
int p_191113_5_) |
private void |
WoodlandMansionPieces.Grid.identifyRooms(WoodlandMansionPieces.SimpleGrid p_191116_1_,
WoodlandMansionPieces.SimpleGrid p_191116_2_) |
static boolean |
WoodlandMansionPieces.Grid.isHouse(WoodlandMansionPieces.SimpleGrid p_191109_0_,
int p_191109_1_,
int p_191109_2_) |
boolean |
WoodlandMansionPieces.Grid.isRoomId(WoodlandMansionPieces.SimpleGrid p_191114_1_,
int p_191114_2_,
int p_191114_3_,
int p_191114_4_,
int p_191114_5_) |
private void |
WoodlandMansionPieces.Grid.recursiveCorridor(WoodlandMansionPieces.SimpleGrid p_191110_1_,
int p_191110_2_,
int p_191110_3_,
Direction p_191110_4_,
int p_191110_5_) |
private void |
WoodlandMansionPieces.Placer.traverseOuterWalls(java.util.List<WoodlandMansionPieces.MansionTemplate> p_191130_1_,
WoodlandMansionPieces.PlacementData p_191130_2_,
WoodlandMansionPieces.SimpleGrid p_191130_3_,
Direction p_191130_4_,
int p_191130_5_,
int p_191130_6_,
int p_191130_7_,
int p_191130_8_) |