public static class GuiScreenEvent.DrawScreenEvent.Pre extends GuiScreenEvent.DrawScreenEvent
GuiScreen#render(int, int, float)
is called.
Cancel this event to skip GuiScreen#render(int, int, float)
.GuiScreenEvent.DrawScreenEvent.Post, GuiScreenEvent.DrawScreenEvent.Pre
GuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEvent
Constructor and Description |
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Pre(Screen gui,
int mouseX,
int mouseY,
float renderPartialTicks) |
getMouseX, getMouseY, getRenderPartialTicks
getGui
public Pre(Screen gui, int mouseX, int mouseY, float renderPartialTicks)