public static class GuiScreenEvent.InitGuiEvent.Post extends GuiScreenEvent.InitGuiEvent
GuiScreen#initGui()
.
This is a good place to alter a GuiScreen's component layout if desired.GuiScreenEvent.InitGuiEvent.Post, GuiScreenEvent.InitGuiEvent.Pre
GuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEvent
Constructor and Description |
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Post(Screen gui,
java.util.List<Widget> list,
java.util.function.Consumer<Widget> add,
java.util.function.Consumer<Widget> remove) |
addWidget, getWidgetList, removeWidget
getGui