public class AnimalTameEvent extends LivingEvent
EntityAnimal is tamed. ForgeEventFactory#onAnimalTame(EntityAnimal, EntityPlayer).
Forge fires this event for applicable vanilla animals, mods need to fire it themselves.
This event is Cancelable. If canceled, taming the animal will fail.
This event is fired on the MinecraftForge.EVENT_BUS.LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight| Modifier and Type | Field and Description |
|---|---|
private AnimalEntity |
animal |
private PlayerEntity |
tamer |
| Constructor and Description |
|---|
AnimalTameEvent(AnimalEntity animal,
PlayerEntity tamer) |
| Modifier and Type | Method and Description |
|---|---|
AnimalEntity |
getAnimal() |
PlayerEntity |
getTamer() |
getEntityLivinggetEntityprivate final AnimalEntity animal
private final PlayerEntity tamer
public AnimalTameEvent(AnimalEntity animal, PlayerEntity tamer)
public AnimalEntity getAnimal()
public PlayerEntity getTamer()