LivingSetAttackTargetEvent is fired when an Entity sets a target to attack.
This event is fired whenever an Entity sets a target to attack in
EntityLiving#setAttackTarget(EntityLivingBase) and
EntityLivingBase#setRevengeTarget(EntityLivingBase).
This event is fired via the
ForgeHooks#onLivingSetAttackTarget(EntityLivingBase, EntityLivingBase).
target contains the newly targeted Entity.
This event is not
Cancelable.
This event does not have a result.
HasResult
This event is fired on the
MinecraftForge.EVENT_BUS.